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When you are designing you will usually always start off with a 2d sketch. You will see like a matrix of each plane x, y, z. I use the y, x plane, so click on the top-left corner.

Now we are in the Sketch view. You don't always have to start sketching this way though, if you have a 3d object already you can start a 2d sketch on the side of it!

We will start on the left side of the tool bar and work our way right. So now to start off with a line. Its really easy, you select LINE and you can click on any part of the screen. When you click you have the option of choosing the distance and angle. To switch between the line distance and angle box press tab. When you have made one line you can continue on to make a square, You don't have to select The LINE option every time you want to make a line. If you want to make a shape the line will be selected still and will connect everywhere you click unless if you right-click and press ok, cancel or if you connect the line to a point.

Now onto circles. You can make two types of circles, from center or tangent, for tangent you select lines that you want the circle to be tangent to. I used the tangent circle and selected the top, bottom and right sides of our box. Now for ARCS. Arcs are as you might expect just curves.

There are a few ways to make arcs. After that you put down the degrease of angle you want the arc to be. Rectangles are pretty easy so I'll just give you guys a quick touch-up on this. Remember you use TAB when you want to switch dimension boxes. Splines are to me, just wavy lines. An Ellipse is basically an oval. Than you click where you would like the other "edge" to be.

Thought they look kind of useless, Points can become your best friend. You can use points to create irregular shapes like the hexagon above. Fillets are to round edges and chamfers flatten them off like a saw cutting a corner.

These are fairly simple to use, after clicking FILLET for example you put in how much you want the edge to chamfer and than select the edge s you want to fillet of chamfer. Lets say you want to engrave letters or numbers onto one of your 3d images.

Find the TEXT button select it and click and drag an areas that you want the letters to be in. While in the text view you can change the font, size, width, spacing and even the rotation of the letters! As an example I typed in the word hi into the hexagon.

Geometric constraints are really what they say they are, you can make to shapes parallel, the same size, perpendicular, tangent, horizontal or vertical. All you have to do is select the two edges or shapes and BOOM! You just added a constraint. Patterns are great if you are for example designing Legos.

Instead of drawing all of the circles and than moving them around you can draw one circle and use the pattern option to quickly and efficiently create more in the places you want them to be. After that you can change the space between each "patterned" shape and how much you want there to be. An offset is a pretty simple function to use. AC3D allows you to create 3D models for various applications such as games, virtual reality and flight simulation Video Converter 3.

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    For sutodesk round we want to see more than just a face. Chapter 5Multi View Drawingsteaches you to create multi view drawings standard projection techniques. Chapter 5: In this chapter, you will learn additional modeling tools to create complex models.


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